how to make a rollbutton work with a rollcounter in a yahtzee game c# -
so have been working on yahtzee game , have gotten dice numbers , roll button working, want add rollcount label tells how many rolls player has left , after amount of rolls none disables roll button, code far roll button
private void btnroll_click(object sender, eventargs e) { random random = new random(); int[] dice = new int[5]; globals.rollcounter += 1; if (chk1.checked == false) { dice[0] = random.next(1, 7); lbldie1.text = convert.tostring(dice[0]); } if (chk2.checked == false) { dice[1] = random.next(1, 7); lbldie2.text = convert.tostring(dice[1]); } if (chk3.checked == false) { dice[2] = random.next(1, 7); lbldie3.text = convert.tostring(dice[2]); } if (chk4.checked == false) { dice[3] = random.next(1, 7); lbldie4.text = convert.tostring(dice[3]); } if (chk5.checked == false) { dice[4] = random.next(1, 7); lbldie5.text = convert.tostring(dice[4]); } } private void btnexit_click(object sender, eventargs e) { this.close(); } private void lblrollcount_click(object sender, eventargs e) { } }
} lblrollcount label supposed put code none of codes work
this picture how it's supposed after 1 click on roll button, goes in order , when no rolls left roll button should disable , can tell me how arrange numbers in numerical order
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